
Corinne Busche spoke to Inverse about the anti-Dragon Age: The Veilguard campaigns, saying that the reason behind them is the severe division in the gaming industry, and that this division has undoubtedly affected the game's sales.
The director believes that Dragon Age has, from its inception, represented what The Veilguard represented in terms of allowing players to “be who they want to be,” and she does not see the game as having a poor level or problems that make it justifiable to attack it.